added try catch on saving design

This commit is contained in:
franknstayn
2021-08-01 13:36:15 +08:00
parent 3039a1ef6f
commit 4d77c31961

View File

@@ -1114,10 +1114,18 @@
var contentName = "content_" + sideName;
var objects = window['canvas_' + type + '_' + sideName].getObjects();
objects.forEach((obj, index) => {
try {
objects.forEach((obj, index) => {
var newUrl = saveImages(obj._originalElement.currentSrc, sideName, index);
obj._originalElement.src = newUrl;
});
} catch (error) {
console.log(error);
}
// objects.forEach((obj, index) => {
// var newUrl = saveImages(obj._originalElement.currentSrc, sideName, index);
// obj._originalElement.src = newUrl;
// });
window['canvas_' + type + '_' + sideName].renderAll();
contentName = JSON.stringify(window['canvas_' + type + '_' + sideName].toObject(['idNumber', 'id'])); // = new fabric.Canvas(canvasName);